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File:Surgeon.jpg
plastic surgeon (v.0.44.1)

Plastic Surgeons are NPCs who have a chance of spawning at any bars. In exchange for 200 cats, the character editor will be re-activated, allowing the player to make changes to existing character including a new name.

There is a similar NPC named Guild Plastic Surgeon found at Shinobi Thieves towers, who will provide the service for free, but only to members of the guild.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 19 – 25
Toughness -2 – 4
Dexterity 19 – 25
Perception -2 – 4
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 19 – 25
Melee Defence 19 – 25
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 1
Athletic Skills Level
Athletics 19 – 25
Swimming -2 – 4
Science Skills Level
Field Medic 77 – 83
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 17.1 – 22.5
Toughness -2 – 4
Dexterity 20.9 – 27.5
Perception -2 – 4
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 19 – 25
Melee Defence 19 – 25
Dodge -2.4 – 4.8
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 1
Athletic Skills Level
Athletics 22.8 – 30
Swimming -2 – 4
Science Skills Level
Field Medic 77 – 83
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 20.9 – 27.5
Toughness -2.4 – 4.8
Dexterity 15.2 – 20
Perception -2 – 4
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 22.8 – 30
Melee Defence 19 – 25
Dodge -1.6 – 3.2
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 1
Athletic Skills Level
Athletics 15.2 – 20
Swimming -2 – 4
Science Skills Level
Field Medic 77 – 83
Engineer -2 – 4
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 15.2 – 20
Toughness -2.4 – 4.8
Dexterity 22.8 – 30
Perception -2.4 – 4.8
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 19 – 25
Melee Defence 19 – 25
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2.4 – 4.8
Thievery -2.4 – 4.8
Assassination 1
Athletic Skills Level
Athletics 22.8 – 30
Swimming -2 – 4
Science Skills Level
Field Medic 92.4 – 99.6
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 19 – 25
Toughness -2.4 – 4.8
Dexterity 19 – 25
Perception -1.6 – 3.2
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 22.8 – 30
Melee Defence 19 – 25
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 1
Athletic Skills Level
Athletics 19 – 25
Swimming -2 – 4
Science Skills Level
Field Medic 61.6 – 66.4
Engineer -1.6 – 3.2
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -1.6 – 3.2
Armour Smith -1.6 – 3.2
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15.2 – 20
Toughness -2.4 – 4.8
Dexterity 22.8 – 30
Perception -2 – 4
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 19 – 25
Melee Defence 19 – 25
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2.4 – 4.8
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2.4 – 4.8
Assassination 1
Athletic Skills Level
Athletics 22.8 – 30
Swimming -2 – 4
Science Skills Level
Field Medic 77 – 83
Engineer -2.4 – 4.8
Robotics -2 – 4
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 19 – 25
Toughness -2 – 4
Dexterity 19 – 25
Perception -2 – 4
Weapon Skills Level
Katanas 19 – 25
Sabres 19 – 25
Hackers 19 – 25
Heavy Weapons -2.4 – 4.8
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 19 – 25
Melee Defence 19 – 25
Dodge -1.6 – 3.2
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2.4 – 4.8
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 1
Athletic Skills Level
Athletics 19 – 25
Swimming -2 – 4
Science Skills Level
Field Medic 77 – 83
Engineer -2 – 4
Robotics -2.4 – 4.8
Science 1
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment

Weapons

This character spawns with no weapons.

Apparel

Grade Chance
<span style="color:#Shoddy">[Shoddy] 95%
<span style="color:#Standard">[Standard] 5%

Headgear

Name Chance
File:Ashlander Stormgoggles.png Ashlander Stormgoggles 100%

Body

Name Chance
File:Trader's Leathers.png Trader's Leathers 100%

Shirt

Name Chance
File:White Vest.png White Vest 100%

Legwear

Name Chance
File:Halfpants (padded).png Halfpants (padded) 50%
File:Cargopants.png Cargopants 50%

Footwear

Name Chance
File:Drifter's Boots.png Drifter's Boots 100%