“ | See anything you like? | ” |
–Shopkeeper greeting |
Ronin Crossbow Traders are unnamed shopkeepers of the Tech Hunters. They are found along with Tech Hunter Shopkeepers in Empire Ranger Shops.
They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]).
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | 25 – 35 | |
Toughness | 25 – 35 | |
Dexterity | 25 – 35 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | 25 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -2 – 8 | |
Martial Arts | -2 – 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | 25 – 35 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 25 – 35 | |
Swimming | 25 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 22.5 – 31.5 | |
Toughness | 25 – 35 | |
Dexterity | 27.5 – 38.5 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | 25 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -2.4 – 9.6 | |
Martial Arts | -2 – 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | 25 – 35 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 30 – 42 | |
Swimming | 25 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 27.5 – 38.5 | |
Toughness | 30 – 42 | |
Dexterity | 20 – 28 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | 25 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 42 | |
Melee Defence | 25 – 35 | |
Dodge | -1.6 – 6.4 | |
Martial Arts | -2 – 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | 25 – 35 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 20 – 28 | |
Swimming | 25 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | -4 – 6 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 20 – 28 | |
Toughness | 30 – 42 | |
Dexterity | 30 – 42 | |
Perception | -4.8 – 7.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | 25 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -2 – 8 | |
Martial Arts | -2 – 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | 25 – 35 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4.8 – 7.2 | |
Thievery | -4.8 – 7.2 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 30 – 42 | |
Swimming | 25 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 30 – 42 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 25 – 35 | |
Toughness | 30 – 42 | |
Dexterity | 25 – 35 | |
Perception | -3.2 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | 25 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 42 | |
Melee Defence | 25 – 35 | |
Dodge | -2 – 8 | |
Martial Arts | -2 – 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | 25 – 35 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 25 – 35 | |
Swimming | 25 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 28 | |
Engineer | -3.2 – 4.8 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.2 – 4.8 | |
Armour Smith | -3.2 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 25 – 35 | |
Toughness | 25 – 35 | |
Dexterity | 25 – 35 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 30 – 42 | |
Blunt | 25 – 35 | |
Polearms | 25 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -1.6 – 6.4 | |
Martial Arts | -2 – 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 42 | |
Crossbows | -4 – 6 | |
Precision Shooting | 25 – 35 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 25 – 35 | |
Swimming | 25 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | -4 – 6 | |
Robotics | -4.8 – 7.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.