Toggle menu
15
236
70
27.5K
Kenshi Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

The Vault Warden is a high level character located at Tengu's Vault wielding a Meitou grade Jitte. He can often be seen taunting prisoners and new arrivals with sarcastic comments.

If this character is killed a Samurai Captain will replace Warden's position.

They wear [High] armour (10% chance of [Specialist]) and have weapons manufactured by Cross.

This character can colour armour and clothing due to a colour scheme attached. The colour is different from the faction's color as it is attached to this character rather than the faction.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 67 – 73
Toughness 67 – 73
Dexterity 67 – 73
Perception -2 – 4
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 67 – 73
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 67 – 73
Melee Defence 67 – 73
Dodge 4 – 10
Martial Arts 4 – 10
Ranged Skills Level
Turrets 67 – 73
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 35
Athletic Skills Level
Athletics 67 – 73
Swimming 67 – 73
Science Skills Level
Field Medic 67 – 73
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 60.3 – 65.7
Toughness 67 – 73
Dexterity 73.7 – 80.3
Perception -2 – 4
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 67 – 73
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 67 – 73
Melee Defence 67 – 73
Dodge 4.8 – 12
Martial Arts 4 – 10
Ranged Skills Level
Turrets 67 – 73
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 35
Athletic Skills Level
Athletics 80.4 – 87.6
Swimming 67 – 73
Science Skills Level
Field Medic 67 – 73
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 73.7 – 80.3
Toughness 80.4 – 87.6
Dexterity 53.6 – 58.4
Perception -2 – 4
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 67 – 73
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 80.4 – 87.6
Melee Defence 67 – 73
Dodge 3.2 – 8
Martial Arts 4 – 10
Ranged Skills Level
Turrets 67 – 73
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 35
Athletic Skills Level
Athletics 53.6 – 58.4
Swimming 67 – 73
Science Skills Level
Field Medic 67 – 73
Engineer -2 – 4
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 53.6 – 58.4
Toughness 80.4 – 87.6
Dexterity 80.4 – 87.6
Perception -2.4 – 4.8
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 67 – 73
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 67 – 73
Melee Defence 67 – 73
Dodge 4 – 10
Martial Arts 4 – 10
Ranged Skills Level
Turrets 67 – 73
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2.4 – 4.8
Thievery -2.4 – 4.8
Assassination 35
Athletic Skills Level
Athletics 80.4 – 87.6
Swimming 67 – 73
Science Skills Level
Field Medic 80.4 – 87.6
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 67 – 73
Toughness 80.4 – 87.6
Dexterity 67 – 73
Perception -1.6 – 3.2
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 67 – 73
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 80.4 – 87.6
Melee Defence 67 – 73
Dodge 4 – 10
Martial Arts 4 – 10
Ranged Skills Level
Turrets 67 – 73
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 35
Athletic Skills Level
Athletics 67 – 73
Swimming 67 – 73
Science Skills Level
Field Medic 53.6 – 58.4
Engineer -1.6 – 3.2
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -1.6 – 3.2
Armour Smith -1.6 – 3.2
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 53.6 – 58.4
Toughness 80.4 – 87.6
Dexterity 80.4 – 87.6
Perception -2 – 4
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 67 – 73
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 67 – 73
Melee Defence 67 – 73
Dodge 4 – 10
Martial Arts 4 – 10
Ranged Skills Level
Turrets 80.4 – 87.6
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2.4 – 4.8
Assassination 35
Athletic Skills Level
Athletics 80.4 – 87.6
Swimming 67 – 73
Science Skills Level
Field Medic 67 – 73
Engineer -2.4 – 4.8
Robotics -2 – 4
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 67 – 73
Toughness 67 – 73
Dexterity 67 – 73
Perception -2 – 4
Weapon Skills Level
Katanas 67 – 73
Sabres 67 – 73
Hackers 67 – 73
Heavy Weapons 80.4 – 87.6
Blunt 67 – 73
Polearms 67 – 73
Combat Skills Level
Melee Attack 67 – 73
Melee Defence 67 – 73
Dodge 3.2 – 8
Martial Arts 4 – 10
Ranged Skills Level
Turrets 80.4 – 87.6
Crossbows -2 – 4
Precision Shooting 67 – 73
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 35
Athletic Skills Level
Athletics 67 – 73
Swimming 67 – 73
Science Skills Level
Field Medic 67 – 73
Engineer -2 – 4
Robotics -2.4 – 4.8
Science 1
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

ru:Смотритель