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Looking to trade?

— Shopkeeper greeting

Trade Goods Shopkeepers are unnamed shopkeepers of the Traders Guild. They can be found manning Empire General Shops, General Shops, and Holy General Shops.

Despite being normally unrecruitable they have a CIVILIAN player dialogue package.

They wear <span style="color:#Standard">[Standard] armour (5% chance of <span style="color:#High">[High]).

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 15 – 25
Toughness 15 – 25
Dexterity 15 – 25
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 10
Athletic Skills Level
Athletics 15 – 25
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.5 – 22.5
Toughness 15 – 25
Dexterity 16.5 – 27.5
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3.6 – 8.4
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 10
Athletic Skills Level
Athletics 18 – 30
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4 – 6
Science 1
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 16.5 – 27.5
Toughness 18 – 30
Dexterity 12 – 20
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 18 – 30
Melee Defence 15 – 25
Dodge -2.4 – 5.6
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 10
Athletic Skills Level
Athletics 12 – 20
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 12 – 20
Toughness 18 – 30
Dexterity 18 – 30
Perception -4.8 – 7.2
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4.8 – 7.2
Thievery -4.8 – 7.2
Assassination 10
Athletic Skills Level
Athletics 18 – 30
Swimming 15 – 25
Science Skills Level
Field Medic 18 – 30
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15 – 25
Toughness 18 – 30
Dexterity 15 – 25
Perception -3.2 – 4.8
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 18 – 30
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 10
Athletic Skills Level
Athletics 15 – 25
Swimming 15 – 25
Science Skills Level
Field Medic 12 – 20
Engineer -3.2 – 4.8
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 12 – 20
Toughness 18 – 30
Dexterity 18 – 30
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 18 – 30
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4.8 – 7.2
Assassination 10
Athletic Skills Level
Athletics 18 – 30
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4.8 – 7.2
Robotics -4 – 6
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 15 – 25
Toughness 15 – 25
Dexterity 15 – 25
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 18 – 30
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -2.4 – 5.6
Martial Arts -3 – 7
Ranged Skills Level
Turrets 18 – 30
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 10
Athletic Skills Level
Athletics 15 – 25
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4.8 – 7.2
Science 1
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.