Template:Town A compact town controlled by the United Cities faction, located in the Southwest region of the map known as The Hook. It can be found by exploration or by acquiring and reading the Map of the United Cities (Extended Territories).
The economy of this town relies on supplies from Slave Farm South and Slave Markets.
Despite its close proximity to the Swamp, merchants in Clownsteady will still pay a hefty premium for sake and the bar sells the rum desired by Swampers, making it a fair choice for an alcohol trade route. Members of the Shinobi Thieves can also flog less-legal substances here, albeit at less of a markup than in the Great Desert cities.
Buildings and Shops
- Bar
- General Shop
- Mechanical Shop
- Police Station x2
- Power Station x2
- Ranger Shop
- Thieves Guild
- Weapon Shop
Buildings for sale
- Longhouse (c.19,200)
- Old Storm House (c.16,000)
- Y-House (c.28,000)
- Watchtower (c.56,000)
Town overrides
Clownsteady can be affected by a few World States.
<tabview> Clownsteady/Malnourished | Malnourished Clownsteady/Empire Peasants | Empire Peasants </tabview>
Tips
- The Police Station can be a good place to train up toughness and lockpicking as they will quickly beat you up for using their training dummies, carry your unconscious character to a cage, and then heal them. This is preferable to the way which the Hounds respond to unauthorized training dummy usage (beating you up and dropping you off outside for the blood spiders) and to the other city in The Hook (Drifter's Last), where characters are enslaved and sent to Slave Farm South. Although some captured criminals will be enslaved.
Trivia
This town existed in the Alpha version of the game. ru:Клаунстэди