Template:Bestiary Blood Spiders are horrible, disgusting little insectoids whose menacing hiss will haunt your nightmares. Despite their blood-red coloring, they can be hard to see as they are stick-thin and primarily patrol shadowy and vine-choked swampland. They are one of the many predators of Kenshi who will happily eat their prey while it is still alive, which they do by incapacitating organic beings and sucking them dry (draining the victim's hunger bar).
Blood Spiders are the true "glass cannons" of Kenshi. They are individually quite fragile, but they attack in groups, hit like a truck, and can walk along the bottom of bodies of water. Particularly in The Swamp, this means that being caught between Blood Spiders and a large lake can be a death sentence, as the spiders will simply follow a swimmer into the water and continue attacking them, unlike most pursuers. If faced on open terrain, however, it is relatively easy to outrun a pack. They are also quite weak to bleeding damage, but can recover lost blood quickly. If you manage to down one, quickly looting its teeth to kill it is a good idea.
As if all this wasn't bad enough, there is also a stronger, larger variant known as the Elder Blood Spider found in one location.
The Unique Recruit Miu hates spiders passionately and will often let loose with a string of expletives when they are nearby, potentially providing a valuable warning to a player who has not noticed them yet.
Stats
Health Statistics
Blood Spiders have a blood colour of 128 0 0 RGB.
- Hunger rate: 0.1
- Vision Range mult: 1
- Blood: 24-29
- Bleed rate: 1
- Heal rate: 1
- Extra attack slots: 0
Movement
- Speed: 7-14 mph
- Combat Move Speed Mult: 2
- Pathfind Footprint Radius : 14
Anatomy
Body Part | Total Health | Chance of Hitting |
---|---|---|
Head | 15-31.5 | 100 |
Chest | 15-31.5 | 100 |
Stomach | 15-31.5 | 100 |
Right Arm | 15-31.5 | 100 |
Left Arm | 15-31.5 | 100 |
Right Leg | 15-31.5 | 100 |
Left Leg | 15-31.5 | 100 |
Damage Calculations
These values are for when striking a target with 0% damage resistance. Animals can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 23 in the cut calculation is from the minimum cut damage (13) combined with 10 piercing damage which Blood Spiders have.
Variant 1
Cut = 23 + 0.8774025 (Martial Arts + Dex)
Blunt = Martial Arts (0.0039) + Strength (0.0117)
Variant 2
Cut = 23 + 0.89232 (Martial Arts + Dex)
Blunt = Martial Arts (0.0052) + Strength (0.0156)
Variant 3
Cut = 23 + 0.9072375 (Martial Arts + Dex)
Blunt = Martial Arts (0.0065) + Strength (0.0195)
Spawns
Regions
Standard Blood Spider swarms spawn in The Swamp, the South Wetlands, and the Burning Forest. In The Swamp, there is a 20/75 chance of spawning a swarm of Blood Spiders, assuming that nothing has happened to nearby faction leaders. In the South Wetlands, there is a 1/9 chance of spawning a swarm of Blood Spiders, assuming that nothing has happened to the boss of the Red Sabres.
The regions Shem and Venge may also spawn Blood Spiders in small groups. The chances of spawning these groups in Shem is 1/26 and in Venge is 2/63.
Spawn Groups
Standard Blood Spider swarms can contain from 1 to 10 spiders. These spiders will be roughly adult age.
Small groups of Blood Spiders can contain from 1 to 3 spiders.
Other Locations
Besides the above spawns, Blood Spiders can also be found in set locations around the map, including several Lost Library outposts. These swarms consist of 6 to 15 almost fully-grown spiders, which will be nested and will not roam the rest of the region.
There are two Ancient Labs that have nested Blood Spiders as well. The Swamped Lab contains anywhere from 5 to 25 Blood Spiders. The Infested Lab has between 5 and 20 spiders.
The Bugmaster has between 6 and 10 pet Blood Spiders.
If Big Grim, Big Darkbrow and Big Gray are all dead, Rot will be destroyed and invaded by Blood Spiders.