Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sinkuun is a large peninsula located north-west of the The Great Desert. The peninsula is infamous for being where the outcasts and bandits of the United Cities live.

It is also where a relatively-isolated group of Western Hivers have settled at.

Inhabitants

There are no Major Towns in Sinkuun. This zone does not spawn Nests.

Minor Outposts

These locations are typically small towns, villages, or faction bases.

Ancient Locations

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.

Camps

These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.

Homeless Spawns

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.

Environment

Sinkuun
These are the modifiers which are linked to this zone on FCS.
Water 50% Fertility 60%

Environment Resources
Arid 100% Stone 1x
Green 10% Iron 100
Swamp 0% Copper 60

Before building an outpost, players should find information about specific areas through Prospecting.

Weather

This zone has the 'Desert mild' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • ?

Gallery

Tips